| eBooks Collection |
Mathematics |
| Algebra | Category Theory |
| Linear Algebra | Computer Aided Mathematics |
| Discrete Mathematics | Numerical Methods |
| Graph Theory | Operations Research |
Electronics |
| Electric Circuits | Signal Processing |
| Lessons In Electric Circuits | Handbook of Analog Computations |
Operating Systems |
| Unix | GNU/Linux |
| FreeBSD | |
Programming |
| Ada | Assembly |
| C / C++ | Common Lisp |
| Forth | Java |
| JavaScript | Lua |
| Microsoft .NET | Perl |
| PHP | Python |
| Rebol | Ruby |
| Scheme | Tcl/Tk |
| A Beginners C++ | Data Structures and Algorithms with Object-Oriented Design Patterns in C++ |
| A Short Introduction to Operating Systems | Programming The Nintendo Game Boy Advance: The Unofficial Guide |
| C++ Programming | Introduction to Object-Oriented Programming Using C++ |
| C Programming Tutorial (K&R version 4) | Algorithms for Programmers |
| How to be a Programmer: A Short, Comprehensive, and Personal Summary | How To Think Like A Computer Scientist: Learning with C++ |
| How To Design Programs: An Introduction To Programming and Computing | C++: A Dialog (formerly: Whos Afraid of C++?) |
| Web Design and Development |
Computer Science |
| Introduction to Computer Science | Algorithms and Data Structures |
| Object Oriented Programming | Theory of Computation |
| Formal Methods | Functional Programming |
| Logic Programming | Artificial Intelligence |
| Computer Vision | Compiler Design and Construction |
| Computer Organization and Architecture | Parallel Computing |
| Concurrent Programming | Operating Systems |
| Data Communication and Networks | Information Security |
| Information Theory | Digital Libraries |
| Information Systems | Software Engineering |
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